Digital humanities

he humanities are in crisis again, or still. But there is one big exception: digital humanities, which is a growth industry. In 2009, the nascent field was the talk of the Modern Language Association (MLA) convention: “among all the contending subfields,” a reporter wrote about that year’s gathering, “the digital humanities seem like the first ‘next big thing’ in a long time.” Even earlier, the National Endowment for the Humanities created its Office of Digital Humanities to help fund projects. And digital humanities continues to go from strength to strength, thanks in part to the Mellon Foundation, which has seeded programs at a number of universities with large grantsmost recently, $1 million to the University of Rochester to create a graduate fellowship.

Despite all this enthusiasm, the question of what the digital humanities is has yet to be given a satisfactory answer. Indeed, no one asks it more often than the digital humanists themselves. The recent proliferation of books on the subjectfrom sourcebooks and anthologies to critical manifestosis a sign of a field suffering an identity crisis, trying to determine what, if anything, unites the disparate activities carried on under its banner. “Nowadays,” writes Stephen Ramsay in Defining Digital Humanities, “the term can mean anything from media studies to electronic art, from data mining to edutech, from scholarly editing to anarchic blogging, while inviting code junkies, digital artists, standards wonks, transhumanists, game theorists, free culture advocates, archivists, librarians, and edupunks under its capacious canvas.”

Within this range of approaches, we can distinguish a minimalist and a maximalist understanding of digital humanities. On the one hand, it can be simply the application of computer technology to traditional scholarly functions, such as the editing of texts. An exemplary project of this kind is the Rossetti Archive created by Jerome McGann, an online repository of texts and images related to the career of Dante Gabriel Rossetti: this is essentially an open-ended, universally accessible scholarly edition. To others, however, digital humanities represents a paradigm shift in the way we think about culture itself, spurring a change not just in the medium of humanistic work but also in its very substance. Continue reading “Digital humanities”

The Last Picture Show

Small-town independent movie theaters may soon be driven into extinction by digital movie houses. The LA times reports that “On the redwood-lined banks of the Russian River, dozens of local residents and tourists gathered in a grassy field on a hot Sunday afternoon, lining up to buy raffle tickets and $10 plates of barbecued chicken as a bluegrass group rehearsed a number for a Ramble at the Rio concert.

“It might have been a church social or a school fundraising picnic. But this event was to raise money to save a centerpiece of the community: the Rio Theater.images-1

“Built from a World War II Quonset hut and adorned with murals from local artists, the Rio has been screening films in this town of about 1,200 people since 1950. Located in the wine country north of San Francisco off the Bohemian Highway, a few miles away from the Bodega Bay filming location of Alfred Hitchcock’s classic “The Birds,” the Rio has survived fires, floods and multiple owners. Continue reading “The Last Picture Show”

Binoculars that can recognize you

It was only a matter of time: the marriage of facial recognition software and digital telescopy. Now the U.S. Navy is talking about binoculars that can identify people.

Take a close look, because the next generation of military binoculars could be doing more than just letting sailors and soldiers see from far away, reports Wired Danger Room. “The Navy now wants binoculars that can scan and recognize your face from 650 feet away.

“That’s according to a Jan. 16 contract announcement from the Navy’s Space and Naval Warfare Systems Command, which is seeking a “Wireless 3D Binocular Face Recognition System.’ imgresDuring a testing period of 15 months, the plan is to improve “stand-off identification of uncooperative subjects” during daylight, using binoculars equipped with scanners that can read your mug from “100 to 200 meters” away, or about 328 to 650 feet. After scanning your mug, the binoculars then transmit the data to a database over a wireless network, where the data is then analyzed to determine a person’s identity. The no-bid contract, for an unspecified amount of money, went to California biometrics firm StereoVision Imaging. Continue reading “Binoculars that can recognize you”