Movies and books have long been used to advocate for causes, such as climate change or breast cancer. As video games become more mainstream, advocates are beginning to see how this art form can be a new way to reach out and get people engaged in a cause.
Take Half the Sky, a book about the struggles of women and girls in the developing world. Teacher and mom
Suzy Kosh read it in her book group. When she heard there was a Facebook game based on it, she checked it out, and her 6-year-old son noticed.
“He got on my lap, and I started explaining it to him, and then he was so intrigued that we kept playing,” she says. “You were going and helping people and saving people, and he was really interested in doing that.”
The game puts the player in the shoes of Radhika, a poor woman in India who lives on a farm. As Kosh plays with Dylan on her lap, Radhika’s goat gives birth.
“Remember what happens when they have a baby?” Kosh asks Dylan. “How does that help everybody in the community?”
“We can, um… so then we can get goat milk!” he says. Continue reading “Video game activism”